One of my favourite memories from my teen years is teaming up with my siblings to play Perfect Dark deathmatch on the Nintendo 64. Not against each other, but a team of simulants, or bots—AI designed to mirror the playing tactics and styles of real players. This was a time before digital downloads, one click matchmaking and vast online communities became commonplace and the novelty factor of playing with or against AI bots was enormous. Without the Internet, multiplayer gaming was restricted wholly to local multiplayer, or to a LAN if you were lucky enough to have multiple PCs and the space. The idea of jumping online to play a few quick rounds of deathmatch was but a dream at that point, but the creation of AI bots meant that solo players could have a sweet taste of the action.