I had the chance to play Splatoon 2 at the Nintendo Switch Presentation 2017 held at Tokyo Big Site. A sequel to the hit Wii U game, it felt like a fresh and more intense version of Splatoon, while preserving the feel of the original game.
First I played two 4-vs-4 rounds in Switch’s TV mode, using the Pro Controller; this was followed by a round in handheld mode, with the two Joy-Con controllers attached to each side of the Switch unit. As before, the aim of the game is to lead your team to victory by covering a greater area of the map in your team’s colored ink. Of course, there is also an advantage to be had in taking out rival Inklings with a well-aimed squirt.
The biggest new addition in the demo is the Splat Dualies weapon. This two-handed dual-wield weapon also gives the player the ability to Dodge Roll twice to evade attacks. With this weapon, you get two reticules (corresponding to the two guns) that cover a wider area. After you perform a dodge roll, the reticules merge temporarily to allow for a more accurate counter attack. It’s already apparent that the Splat Dualies make close encounters even speedier, forcing oncoming opponents to rethink their next move. Also, the Splat Roller from the first game can now be swung vertically, while the Splat Charger retains charge even when moving quickly in squid form.