Hearthstone’s newest expansion, Mean Streets of Gadgetzan, has been in the wild for well over a month now, so I figured it was a good time to catch up with senior designer Mike Donais for a chat. We covered a lot of stuff – so much, in fact, that I’ve split the interview into two parts. This piece is centred on the meta and the state of the game, while the second – much longer – piece is design-focused: creating the Jade mechanic, the thought processes behind the Reno cards, the ideas that didn’t make it into the set etc. It’ll be live tomorrow.
IGN: How happy are you guys with the meta right now?